The party dialogue system in SWTOR was the first thing that actually made my jaw drop. The degree to which companions are a part of your game experience is amazing, sure, but that was something I was eased into. Seeing how the game handled multi-person dialogue, however, was big and it was sudden.

Maybe it’s because I still see this as multiplayer Mass Effect, but there is nothing I look forward to quite as much as having party conversations inside a new flashpoint. Now, you could argue that the roll system is entirely arbitrary and perhaps even “silly”, but as this comic shows, we violently disagree.

Or not. Silly is good. I wish we’d get little fight scenes when I want to say something cool and Ayms tries to be all nice and stuff.

Serious boring note: “Elective democracy.” Apparently this is taken by some to mean something rather specific (a contradiction, even), but google hits were sparse. Perhaps it’s even redundant in that democracies are elective by nature where they aren’t direct? I don’t even know, but it looks better this way. A literalist, I ain’t.